Unreal Editor - Unreal Game EngineLate April 2020 I started to work with the Unreal Editor, of course running on Plop Linux. I planed to create a simple game to see how it works and looking forward for other game ideas. The Unreal Editor is a powerful complex tool. Beginning was hard, but it paid off. The game is in an early development state. I am working alone, so it will take much time until the game is ready for a release. Here are some screenshots from the game. I use models like vegetation from various market places, but I also create important models by myself. I create the models and the levels with Blender. I wrote some Python scripts to transfer data from the Unreal Editor to Blender and back. With my scripts I am able to place the models in Blender and generate the level in Unreal. The generated level use the models that are already imported and configured in Unreal. Some gameplay images![]() ![]() ![]() ![]() ![]() Local split screen![]() Character creating with BlenderNote: The models are currently not optimized or textured. ![]() ![]() ![]() Creating specific level components with Blender![]() ![]() ![]() ![]() Level design with Blender![]() ![]() Unreal Editor![]() ![]() ![]() ![]() ![]() Dynamic changing camera mode in the game© 2025 by
Elmar Hanlhofer |